Assume some of you have seen this (quite impressive IMO) video. For anyone using the same combination: Fusion + Bambu + AMS I'm curious about a few things after seeing some snips of the workflow
- Seems like he invoked a 'print 3D' command from within F360? So is that amounting to basically a 'Save-as' .STL or .STEP file of whatever part model is currently being edited?
- if you had a multi-body CAD part (example a larger part from which you segmented into constituent parts to fit your plate for example, does F360 spit out the corresponding bodies as separate print files?
- when he did his color layers like that, are those also separate bodies within F360 but still stacked/mated to one another from which then within Studio you then define make this one black, make that one white etc. but obviously filament change on the fly since its all one happy welded part
(btw, I might be using different CAD lingo than what Fusion uses but to elaborate - if I had a part A standalone it is called Body-A. If I split it into 2 components by a plane passing through the part or any kind of curve extruded through 'A', then it becomes Body-B & Body-C. They are now separate entities but obviously related to A by removing the split command.)
- Seems like he invoked a 'print 3D' command from within F360? So is that amounting to basically a 'Save-as' .STL or .STEP file of whatever part model is currently being edited?
- if you had a multi-body CAD part (example a larger part from which you segmented into constituent parts to fit your plate for example, does F360 spit out the corresponding bodies as separate print files?
- when he did his color layers like that, are those also separate bodies within F360 but still stacked/mated to one another from which then within Studio you then define make this one black, make that one white etc. but obviously filament change on the fly since its all one happy welded part
(btw, I might be using different CAD lingo than what Fusion uses but to elaborate - if I had a part A standalone it is called Body-A. If I split it into 2 components by a plane passing through the part or any kind of curve extruded through 'A', then it becomes Body-B & Body-C. They are now separate entities but obviously related to A by removing the split command.)